Playable Level Design and Creation
This year 2nd year BA (Hons) Games Design students have had the pleasure of working with UCLan's Music Practice students on a collaborative project which involved the creation of art assets and game design for a playable level, incorporated with original audio designs of music and sound effects.
Games students designed and built their art assets in Autodesk Maya and imported them into the UDK engine where they used Kismet to develop the interactivity of their levels.
The work shown below illustrates a range of the projects that were produced.
GAMES DESIGN - Saija Sipila
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GAMES DESIGN - Anthony Lo
Games students designed and built their art assets in Autodesk Maya and imported them into the UDK engine where they used Kismet to develop the interactivity of their levels.
The work shown below illustrates a range of the projects that were produced.
GAMES DESIGN - Saija Sipila
MUSIC Composition - Chris Bush, York St John University
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GAMES DESIGN - Anthony Lo
MUSIC PRACTISE - Berry Moore
See films on YouTube in links below
GAMES DESIGN - Emma Smith