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Clarkesworld Magazine - Science Fiction and Fantasy : Cover Art: Target Detected by Max Davenport

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Games Design Student, Max Davenport's artwork, featured in Magazine. Clarkesworld Magazine - Science Fiction and Fantasy : Cover Art: Target Detected by Max Davenport

Games design Open Day Programme

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Prospective Games Design students.... Please feel free to visit our Open day SATURDAY 16 JUNE 2012

Uclan Games Design students at Dare to be Digital 2012

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Games students from the University of Central Lancashire (UCLan) will once again be given the chance to win a BAFTA after reaching the final of the Dare to be Digital competition for the second year in a row. Pictured below with Games Design Lecturer, Rhoda Daly. Adam Ellis, Jake Carney and Max Finch-Bretlaender are amongst the team who have been selected for the next round of the competition which takes place in the University of Abertay in Dundee over the summer. A record number of applications has been received for Dare to be Digital 2012, the Cabinet Secretary for Culture and External Affairs has announced in www.develop-online.net

UCLan Degree Show Public View

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Sat 16 June, 10am-6pm,   Mon 18-Fri 22 June, 10am-6pm   Who can attend? All welcome You can access downloadable tickets to the Uclan Degree show at the link below. Here’s the info on all the events for the Creative Festival, including the Degree Show. Click on the images for the invitation details. What does it look like ? Well, these pics below were taken during the preparation! Expect to see something much MORE exciting on the opening night. Friday June 15th 2012  

My first attempt using Colors3D!

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Sonic running! This is my first attempt using Colors3D on my Nintendo 3DS! I hope you like it. Link for the Colors3D page

Games design advert goes live in Edge-online

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Games design advert goes live in Edge-online featuring artwork from year 3 student Max Davenport ! Futures Poster by Max Davenport,  3rd year student, BA (Hons) Games Design, UCLan

Aaron Foster's tutorials

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The second challenge for our year 2 Games Design students as they created and set up the art assets for their playable level designs was to design, build and texture, 3D meshes in Autodesk Maya and import them into the UDK engine to create a convincing environment. This process of importing the assets into UDK was made much easier for them due to the video tutorials that Aaron Foster has created which they can access online. Aaron is part of the games staff team at UCLan but he's also the founder member of Lunar Software An independent games company based in the UK  Aaron's inspirational work can be viewed at his website After graduating from the BA Games Design course at Uclan, Aaron spent 2 years working as a professional 3D Environment artist for www.Eurocom.co.uk  on projects such as G-Force and Disney Universe but then chose to set up his own company to pursue his love for game development as a whole. Aaron's team are currently working on their first title th...